Balancing characters within animated videos
In order to balance a character that they recreate human like movements within animation, it is important to take the center of gravity into consideration. That way, not only will you be able to measure the mass your character requires within a specific pose but your viewers will be able to resonate with the character more easily. Several best animation company tend to focus on creating characters with wide stances that have their weight distributed equally amongst a certain area. You will be required to add focus into the development of your character to nail this task out. Do you think there are any other methods to balance character in an animated video?
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