The Ultimate (Helpful) Animation Pitch Bible Guide
THIS Is How to Make an Animation Pitch Bible That Sells Your Show For You
One of the most important tools you can use to sell your idea is the pitch bible. This uber-important document can make or break your chance of getting your cartoon made.Introducing our new custom GPT trained to help you craft the perfect pitch bible: TV Pitch Packet Pro Check it out now, while it’s still free!
https://chat.openai.com/g/g-6Hn9UBn2D-tv-pitch-packet-pro Since your amazing idea isn’t tangible, you’ll need something that is. Something that allows the development exec the opportunity to really digest it, and share with their colleagues and boss. A skeleton key that will open the door of acceptance.
And that tangible thing is your pitch bible. (Also called a pitch document or pitch deck)
Some common questions I’ve heard are: What should I put in my pitch document? How long should it be? Where can I get a shirt like that?
The simple answer is: Everything that makes your show stand out. Some people spend tons of money printing full-color, glossy, poster board presentations, and others just have a one-sheet with art on the back. I’ve seen both approaches work.
The truth is, there is no hard and fast rule to what your pitch document consists of. It needs to be long enough to do its job. But not too big!

The short list of what your pitch bible needs:
The front cover that features an amazing piece of art that shows tone, genre, and personality in one glance.
A clear, tight description of your show. 4-5 sentences tops. Remember to show off your creative voice and tone!
Your contact information. But only if you want to see the inside of their offices ever again. Don’t forget this.
If those first two things aren’t as solid as your aunt’s biceps, the third one might as well be written in Aramaic.
What do you mean “an amazing piece of art?” Unless you are a professional artist, you should NOT, I repeat, should NOT include any art in your pitch.
If you’re reading this, you’re smart enough to know that animation is a visual medium, and your art will make or break you. Your awful art will make you look like an amateur. It will ruin your pitch, and you won’t be invited back.
Now, it doesn’t have to be finished art. If you’re an artist, and you can make the character’s personality shine from a rough sketch, that’s okay to share.
The art should feature your character doing something. Every (good) picture tells a story. You’d be surprised by how many times I’ve seen pitches with characters just standing there. No personality whatsoever.
It can be the most incredible drawing in the world, but if that character isn’t showing me some kind of personality, MISSION: FAILED.
If it’s a comedy, that character better be doing something funny. If it’s an action show, that character needs to be doing something active. If it’s an action show about fighting hats, you better show some fierce hat-on-hat action.
The development exec’s boss is busier than you think. They only have a few seconds to speed read and pass judgment on your pitch bible. Make those seconds worth their time. Make them want to work with you!
Bonus tip: Consider making a tagline that you would see on your hypothetical poster for your show. “Some hats are worn. These hats are war-torn!” BATTLE HATS! I came up with that in 4 seconds. I know you can do better.
Now, a tagline isn’t mandatory, but a strong one will make your pitch stand out and not easily forgotten. I’ll never forget the poster to Beverly Hills Chihuahua. It simply read, “I, Chihuahua”. Painfully simple, yet, it lives on in my mind years later.
Two more items you should include: a brief bio, and a copyright line. You want to show off your experience, and you want to protect your property, right? So don’t forget these!
Now, let’s break down what each section of an animation pitch bible entails.
Remember, this isn’t just for your benefit. You’ll be leaving a copy or two with the development exec.
Hook – The logline that describes your project. Also called the high concept pitch. One or two sentences that best describe it. Be sure to include the twist!
Cover art – If you can draw, (or know someone who can), that cover image can make or break your idea. People do judge a book by its cover. Execs judge a pitch by the first piece of art they see. Make it amazing.
Set up – Describe what makes your world special and unique, yet recognizable. Are there certain rules or laws that are a major force within your world? (Like the Force in Star Wars.) A good simile goes a long way.
Main Character(s) – Arguably the most important section in your entire pitch. Your show needs a main character who is not just interesting, cool, and/or funny, but who execs can see as a representative of their network. Someone their audience will love, want to root for, want to be, or want to be with. How does your main character see the world that you just set up? Again, similes and metaphors are your squad homies here.
This is optional, but a quote from each character can sell their personalities in a way their descriptions can’t.
I’m sounding like a looping Vine video, but try to elicit some sort of emotion from the exec. Make them care about your main characters. If they care, they’ll believe their target audience will care. (Although not always the case.)
It’s tricky to do in a pitch document description, but it will certainly help more than hurt. How? Here are a few simple elements you can add to your protagonist—don’t use them all on one character though! *These are not absolute requirements, merely healthy suggestions!
Tough breaks
– Loss of loved ones or parents, for example. Disney movies are notorious for this. See also the origin stories of Harry Potter, Batman, Spiderman, and many more.
Humbly powerful
– The audience tends to root for the characters that choose to hold back their true power unless absolutely necessary. Anime characters like Saitama from One Punch Man and Goku come to mind.
Great sense of humor
– Everybody loves the class clown right?
Morally good
– These are the characters that sacrificially put others before themselves. They’re so likable! Superman comes to mind.


Each studio or network has its own unique requirements for submitting a pitch. Some only want to see an animatic with rough dialogue. Some want a finished script. Others may want to see the educational value and curriculum that your will feature. Some don’t care to see potential episode ideas, but most do. You can find detailed pitch information on their websites, so do your research!
Check out this fantastic article that tells the Do’s and Don’ts of Pitching with Linda Simensky, the former Vice President of Children’s Programming at PBS. She shares a TON of useful advice, such as the key ingredients of a pitch bible: Your one-liner, characters, setting, story ideas, curriculum (if necessary), team description, and cleverly designed artwork.
One of the many interesting gems of advice she says relates to you and your team’s experience: A team should address different strengths, particularly story, design, and experience. “Experience is a big thing, if you want to make a show, you [or prominent members of your team] should work on someone else’s show.
Finally, here’s an example of a solid pitch bible totally worth checking out: Adventure Time by Pendleton Ward.
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